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DotEMotion

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Devlog

  • v005 Overhaul default motions
    July 17, 2026 by bekire23#DotEMotion, #Update
    brush up every motions and +6 new default motions... Continue reading
  • v004 custom pixle size and minor improvements
    July 17, 2026 by bekire23#DotEMotion, #Update
    Added custom pixel sizes and some default values (128x128, 256x256) Added startup language picker, Added erase brush & default tweaks Added brush-radius preview circle to the parts-split brush tool... Continue reading
  • v003 image flip & edge trim
    July 14, 2026 by bekire23#DotEMotion, #Update
    Added item angle/flip, mirror export, bg-restore brush & edge trim... Continue reading
  • v002 progress bar and bone editing
    July 14, 2026 by bekire23#DotEMotion, #Update
    Added progress overlay for heavy ops and bone-position editing... Continue reading
  • I hope it helps you!
    July 14, 2026 by bekire23#DotEMotion, #Release
    During the development of my next game, I found that I had to build my own tool to get the high-quality pixel art animations I wanted. And as we all know, we're in an era where you can build anything... Continue reading
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Updated 2 hours ago